the Flash Player to see this player.
fun game of logic, Flipper develops students' logic and spatial
awareness, encouraging them to think several steps ahead, and has
many layers of difficulty to allow for new challenges to be set.
Flipper's objective is to turn the grid of white tiles into a grid
of black tiles by flipping over tiles in a set configuration. Using
the arrow keys to move a marker, the user selects which tiles to
flip over to the next colour. Sounds easy? Try it yourself!
of grid size from 3 by 3 to 7 by 7 and all rectangular configurations
> Choice of from 2 to 4 "colours" for the tiles to cycle through
as they are flipped.
> Choice of flipped tiles in the configured shape of a plus sign
or a multiplication sign.
> Number of moves are recorded, allowing target setting for the
most optimal solutions.
teacher notes include suggested uses in lessons. Click